Choose a game in which something about the art style or motif reflects a culture from a different geopolitical region than the one in which the game was developed. Name both the developer’s culture (to the best of your knowledge) and the culture of the thing being referenced. In the global market, what would be some of the advantages and concerns of referencing cultural artifacts from outside your own culture?
(If you have answers to the other questions feel free to drop them down below.) ;)