Respuesta :

From what we know, when we say that Unity “handles terrain natively", it means that you will not require another program to create terrain.

What exactly does it mean to "handle terrain natively"?

When we say that Unity handles terrain natively, it means to say that the user of this program can sculpt and model the terrain for the games within the program itself, using the tools provided. This is very important in game development as it streamlines the process by avoiding the use of various programs to make this possible.

Therefore, we can confirm that when we say that Unity “handles terrain natively", it means that you will not require another program to create terrain, which aids in game development by streamlining the process.

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