Given that it has to do with how second-order desires materialize, the law of bivalence is relevant to the Free-Will puzzle issue in some of its manifestations.
A puzzle is a game, issue, or toy that puts one's creativity or knowledge to the test. In order to get the right or enjoyable answer, the solver of a puzzle is supposed to logically arrange the pieces together.
Jigsaw puzzles, nail puzzles, and Rubik's Cubes are a few examples. The survey's results puzzle me because they are completely out of the ordinary and go against what I would have anticipated. This is probably the most typical example of the word puzzle.
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