Maya is solving the quadratic equation by completing the square.4x2 + 16x + 3 = 0What should Maya do first?Isolate the variable x2.Subtract 16x from both sides of the equation.Isolate the constant.Factor 4 out of the variable terms.

Respuesta :

Isolate the constant
4x^2+16x=-3

Answer:

Isolate the constant

Step-by-step explanation:

Since, when we solve a quadratic equation,

We follow the following steps,

Step 1 : Move the constant term or isolate the constant term to the right side of the equation,

Step 2 : Make 1 as the coefficient of [tex]x^2[/tex]

Step 3 : Add the square of the half of the coefficient of x both sides of the equation.

Here the given quadratic equation is,

[tex]4x^2+16x+3=0[/tex]

First step must be [tex]4x^2+16x=-3[/tex]

That is, isolate the constant term,

Third option is correct.